The experience point system is completely overhauled in the second game. This is probably due to the formula format. The leveling system bugs in very high areas (around Lv.120), which causes minions levels to be higher or lower than expected. Even if a Minion or Levant defeats or captures three Lv.26 Minions in the same battle (equivalent to defeating a Minion that is hypothetically Lv.27.5), it is still not possible to level up any higher than Lv.54, as the amount of experience points gained in the aforementioned situation still equates to <1 experience point, The highest level Minion that appears in the game (in particular, Eternal Corridor) is, ironically, Lv.26. For example, creating a Lv.55 Minion requires a merge of two Lv. Leveling any further requires very strong minions (Lv.>26) to be merged. Partly due to this, the level cap during normal gameplay is Lv.54.
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